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Spectre Senence
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Posts: | 2,380 |
Joined: | January 1970 |
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Post by Spectre Senence on May 26, 2015 0:36:28 GMT -5
So hate to call anyone out but I also want to make sure we don't get to slammed with comments about what we played wrong. The minor league game with Synners & Rockets had not just a miss rule but a lot of wrong rules. I'll address some here to hopefully help for the future. Picking up the ball is a Skill check If doubled on the pick you can do any action but Sprint Guards do not get extra dice if forced to dodge only slamming A team can only buy cards as many cards as their starting cards on the sheet per rush Robots actually lose a movement point from their starting Jack form (6 to 5) Also on a Slam you compare success and if doubled the opposing player is moved back one and is placed prone, you then roll armor to see if an injury occurs. (You guys added these steps together) If a ball scatters on a player only a Striker can pick it up, with a single dice When using a card with the run action, you can't sprint with it Also the darker hex for scoring is one more than the hex zone, so the two close to the middle are 2 points the far one is worth 4 Try watching game matches as much as possible so the rules are easy to recall. Still an interesting match. I also might add for Rico to read Monkey Business. It played for the Synners to cheat and not lose players to being caught. This game will be on YouTube today
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Art
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Posts: | 593 |
Joined: | January 1970 |
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Post by Art on May 26, 2015 11:54:10 GMT -5
Sorry, don't know the rules all that great obviously, I was counting on Rico for alot of tat so I blame him
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Spectre Senence
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Posts: | 2,380 |
Joined: | January 1970 |
location | |
Points: |
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Likes: | 61 |
Website: | |
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Post by Spectre Senence on May 26, 2015 12:24:05 GMT -5
It's all good. I just every comment sent to me but I also want you guys to have fun too. I am just passing my experience of learning so many different games, a few videos helps grasps gameplay and another side it raises views for our videos
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